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Fall Harm Will No Longer Be Deadly In Future 2

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Future 2 is making physics collision injury and fall injury much less deadly in Lightfall, its upcoming enlargement. As introduced in a latest weblog replace, physics collisions will not imply on the spot dying as soon as Lightfall releases, and fall injury will even be diminished in a mid-Season replace.

Whereas they could not be deadly, collisions will nonetheless do some hefty injury, however because the dev crew explains, “will usually go away you at 1HP as an alternative of outright splattering you.” This may presumably be the identical with fall injury when it is nerfed later within the season.

Now Taking part in: Future 2 Lightfall Weapons and Gear Official Trailer

The adjustment ought to come in useful when navigating in Lightfall, with the brand new Strand subclass having a robust give attention to grappling. Gameplay characteristic lead Eric Smith stated in a latest interview that a lot of the brand new marketing campaign has been designed particularly across the new grapple. “There are sections of Lightfall the place we’re grappling to transferring objects, autos to form of pull ourselves across the atmosphere,” he defined.

Future 2: Lightfall launches on February 28, bringing with it a brand new marketing campaign, the Strand subclass, and new Unique armor and weapons to pair with it.

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